Sydney
Big Time Gaming
The Australian studio that invented Megaways and licensed it to much of the industry.
Reference last reviewed 27 October 2026
A London studio with a small, carefully built catalogue rather than a high release rate.
Push Gaming releases comparatively few titles and is known for the care taken over each, Jammin' Jars being the best known. In a market where many studios compete on release volume, a small catalogue is a strategic choice: it depends on individual games sustaining play for years rather than on a continuous stream of novelty.
The studio also builds its games to run well on modest mobile hardware and connections, which matters more in practice than feature lists, because a game that loads slowly is abandoned before its mathematics ever becomes relevant.
The companies that design and build the games themselves, principally slots. They are paid a share of the revenue their games generate rather than a licence fee, which is why a studio's commercial fortunes depend on a small number of titles performing across many operators.
Sydney
The Australian studio that invented Megaways and licensed it to much of the industry.
Isle of Man
The business that took over Microgaming's content operation, combining a studio network with aggregation.
Malta
A studio that moved from instant-win scratch games into some of the most played high-volatility slots.
Las Vegas
The former Scientific Games, now a cross-channel supplier of land-based machines, online slots and social casino.
Stockholm
The studio that defined the modern online slot, and whose catalogue remains a fixture in every lobby.
Stockholm and Malta
A studio defined by extreme volatility and deliberately uncomfortable themes.