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Reference last reviewed 27 October 2026

Legal and compliance

What a gaming licence actually covers

A licence is not a badge of quality and it is not valid everywhere. What it authorises, who it binds, and why one company often holds a dozen.

Reading time 9 minutesLast reviewed 27 October 2026

A licence is the single most cited fact about any gambling company and the least understood. It is routinely treated as a quality mark, as proof that a site is safe, and as something that travels with the operator from country to country. It is none of those things.

A licence is a permission granted by one jurisdiction, to a named company, to offer specified activities to people in a defined place, subject to conditions that the jurisdiction can change at any time. Everything useful about licensing follows from that sentence.

What it authorises, and where

The decisive question is not whether a company holds a licence but whether it holds one for the market where the customer is sitting. Most significant markets now apply the point-of-consumption principle: an operator needs a local licence to take a bet from a local customer, regardless of where the company, its servers or its other licences are.

Great Britain moved to that model in 2014, and it is now the norm across licensed Europe, Ontario, the American states and the newer Latin American regimes. A Malta licence does not authorise service to a British customer; a British licence does not authorise service to a German one. The British market profile sets out how the principle works in practice.

Within a licence, the authorisation is usually broken down by activity. Malta sorts gaming services into four types; Spain issues a general licence per category and a singular licence per game type; France licenses only sports betting, horse racing and poker and cannot licence casino at all. Adding a vertical is therefore a licensing step rather than a product decision.

B2C and B2B

Licences divide along the same line the industry does. A business-to-consumer licence belongs to the operator that faces the player and holds their money. A business-to-business licence belongs to the companies behind it: the platform provider, the game studio, the live casino supplier and, in some markets, the payment processor and the affiliate.

Supplier licensing has spread steadily. The argument for it is straightforward: a regulator that licenses only operators has no direct hold over the companies that design the games, run the accounts and build the bonus engine, which is where much of the conduct it cares about actually originates. Romania goes furthest, licensing affiliates and media agencies as well.

Who the licence binds

In several jurisdictions the licence reaches named individuals, not only the company. Great Britain requires personal management licences for senior people with responsibility for compliance, finance or marketing, so an individual can be investigated and sanctioned in their own right. Malta approves key function holders. Nevada examines the finances, associations and history of the people behind an applicant as closely as the applicant itself.

This is why ownership changes in gambling take longer than in comparable industries. A change of control normally requires regulatory approval in every market the company is licensed in, and each regulator runs its own suitability assessment.

What comes attached to it

The licence itself is usually a short document. The obligations live in the conditions and codes attached to it, and those are amended far more often than the legislation.

  • Technical certification. Games, the random number generator and the platform must be tested against the jurisdiction's standard before launch and again after changes.
  • Player funds. Rules on separating customer money from operating money, ranging from balance-sheet separation to a protected trust.
  • Identity and source of funds. When checks must happen, what evidence counts, and what to do when it does not arrive.
  • Exclusion. Connection to the national register where one exists, and a duty to screen before accepting a stake.
  • Product limits. Stake caps, spin speed, autoplay, bonus-buy features and deposit limits, which differ by market and change the game itself.
  • Advertising. What may be said, where, when and to whom, including whether bonuses may be advertised at all.
  • Reporting. Transaction-level data to the regulator in several markets, on a defined interface.

Why one company holds many

A group serving a dozen countries holds a dozen licences, often through separate corporate entities, each with its own reporting, its own audit, its own fees and its own compliance staff. A large operator's licence list is a page long.

That accumulation is the real barrier to entry in mature markets. The cost of the first licence is manageable; the cost of running twelve of them, with twelve sets of conditions that each change several times a year, is what consolidates the industry into fewer and larger groups.

What a licence does not tell you

  • That the operator is solvent. Licensing tests suitability and compliance, not commercial health, though several regulators do review financial position.
  • That the games are generous. Certification tests that a game behaves as its paytable describes, not that the paytable is favourable.
  • That disputes will be resolved fairly. That depends on whether the jurisdiction requires independent dispute resolution, and many do not.
  • That it is current. Licences are suspended, surrendered and revoked. The regulator's own public register is the only reliable source.

The distinction between a licensed market, an unlicensed one and a prohibited one is a separate question, and it is where most confusion in industry writing sits. That distinction is set out here.

Questions and answers

Is a Malta licence valid across the European Union?

No. There is no EU-wide gambling licence and no mutual recognition. Gambling is regulated nationally, and a Malta licence authorises service only where Malta's licence is sufficient, which in practice means markets without their own licensing requirement.

What is the difference between a licence and a concession?

A licence is granted on application against published criteria, so the number of holders is not capped. A concession is a contract awarded by public tender for a fixed term, so entry is possible only when a tender is run. Italy and Colombia use concessions; Britain and Denmark use licences.

Do game studios need licences?

In most regulated markets, yes: a business-to-business or supplier licence, separate from the operator licence. In markets without supplier licensing, the studio is covered indirectly through the operator's obligations and the certification of its games.

How can a player check that a licence is real?

Through the regulator's own public register, not through the badge on the site. Denmark goes further and requires licensees to display a verifiable label, precisely because a logo on a page proves nothing.

Related explainers

In the reference

Regulator

Gambling Commission

The licensing body for all gambling offered to customers in Great Britain, whether the operator is based there or not.

Regulator

Malta Gaming Authority

The licensing authority used by a large share of the industry's operators and suppliers as their primary European base.

Market profile

Romania

One of the few markets that licenses affiliates and payment providers, not only operators and suppliers.

Market profile

France

The largest European economy with no legal online casino: only betting, horse racing and poker can be licensed.